house of danger clue card list

To begin, players read the intro story on the first few story cards of Chapter One and then will be given a choice. Top subscription boxes right to your door, 1996-2023, Amazon.com, Inc. or its affiliates. There is not a single coloured image, excluding the one in the box's cover. The psychic scale moves back and forth depending on the above and instructions from the story/clue cards. Haunted by the mystery of the Marsden mansion's missing owner, you decide to take the case. Naturally, I was bummed cause it impeded the progress of my game. In short: if you want to translate the experience of a game book in the card game format, you seriously need to alter some of the mechanics. Press J to jump to the feed. Excerpts and links may be used, provided that full and clear credit is given to Cardboard Bits with appropriate and specific direction to the original content. Is the story fun? Maybe they should do that for the whole game until they fix those issues. With your psychic senses and skills as a detective, you're confident you can solve it. Contents: 1 Rulebook, 160 Story Cards, 129 Clue Cards, 1 Game Board, 1 Die, 1 Psychic Mover, 1 Danger Mover, About / Its a misshapen cardboard mess that allows the cards to slip through the gaps between the joins, making it almost impossible to get them back out. The game components are relatively simple, including a game board, a few tokens, one six-sided die, and many, many cards. Apart from that however there is no mechanism for saving a game, no mechanism for players not to monopolize the decision-making like the one Legacy of Dragonholt put in place, etc. Or both. Starting with a bottle of water and your trusty pocketknife you'll discover clues and new items to aid your investigation and overcome obstacles. Copyright TechRaptor LLC 2013-2023 Manage Cookies / Privacy Policy, The board game adaptation of classic Choose Your Own Adventure Books is a wild and extremely entertaining romp. I facepalmed myself quite a few times while playtesting this, yet when it was over, there was a quaint feeling of satisfaction mixed with dirtiness. 3D Printed USS Enterprise, Magda the Vistani Bard, Dungeons & Dragons 5th Edition Character Backstory, Gertrude van Damme, Vampire Hunter Dungeons & Dragons 5th Edition Character Backstory [KIA], Pyrias D&D Adventure Log | November and December 2019, 3D Printed Ancient Portal | A Wilds of Wintertide 3D Model, Gen Con 2017 Recap & Review - Cardboard Bits. There are plenty of better alternatives that Will and I have reviewed on the Gaming Respawn site, so check some of them out. Each chapter has a deck of story cards and a corresponding deck of clue cards. Solo, though, the charm of books - choosing your own adventure - gets lost in all the fiddly bits they added to make the board game. For more info on Choose Your Own Adventure: House of Danger visit Z-Man Games at https://www.zmangames.com. A gleaming sabre, a mischievous monkey, a secret laboratory what could these visions mean? Customer Reviews, including Product Star Ratings help customers to learn more about the product and decide whether it is the right product for them. If you continue to be blocked, please send an email to secruxurity@sizetedistrict.cVmwom with: https://gofatherhood.com/2019/11/choose-your-own-adventure-game-house-of-danger/, Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/103.0.5060.114 Safari/537.36 Edg/103.0.1264.49, A summary of what you were doing and why you need access to this site. This review, however, breaks that trend as House of Danger comes from the popular 80s & 90s series Choose Your Own Adventure books by R.A. Montgomery. I went ahead and checked the rest of the Clue deck and noticed Clue 10 is also missing. Haunted by the mystery of the missing owner of the Marsden mansion, you decide to take the case on yourself. You can play it solo - I played with friends and we had a great time. 1 Rulebook, 160 Story Cards, 129 Clue Cards, 1 Game Board, 1 Die, 1 Psychic Mover, 1 Danger Mover, War With the Evil Power Master T-shirt (unisex), Choose Your Own Adventure: War With The Evil Power Master (The Board Game). My overriding feeling whilst playing through this was Im bored and that I didnt really care what was happening towards the end due to me having no effect on the outcome. There are five types of challenges, Climbing, Fighting, Dexterity, Perception, and Strength, and it doesnt matter the nature of the challenge, for each youll roll and try to match or beat the number on your danger meter. Secondly, what I essentially did for 3 hours whilst playing through the five chapters was read a book. Cardboard Bits, 2016. Contents:1 Rulebook, 160 Story Cards, 129 Clue Cards, 1 Game Board, 1 Die, 1 Psychic Mover, 1 Danger Mover. As this is a story-based game, I wont be talking about specifics of the narrative so as not to spoil the experience, so Ill go straight into how the game is played. We had a blast going through this game! Cross paths with ghostly figures, navigate a secret lab, and conquer challenges. Despite the lack of knowledge of the series, I was pleased to see that House of Danger was being published by Z-Man Games, who tend to publish great games. And to reach that point, you will encounter everything and the kitchen sink, including bananas that look like sharks on four legs?! Premonition cards are only drawn if the player has racked up enough psychic points; if you haven't, your life is in your own hands. Were very sorry, this item She says she loves it and its one of the best games shes played. Wed Jan 2, 2019 12:49 am. . I would have had a lot more freedom to explore options in the book version. Haunted by the mystery of the missing owner of the Marsden mansion, you decide to take the case on yourself. Your psychic abilities always made you feel a bit set apart from the rest of your friends and family, but lately, youve been getting strange prophetic dreams. Now, a fleet of UFOs is barrelling towards Earth, and unless you can free the imprisoned alien ambassador before they arrive, the entire planet is doomed'. Clue Answer; Flimsy structure (12) . 0. It might make a good drinking game with so many gruesome deaths within. Contents: 1 Rulebook, 160 Story Cards, 129 Clue Cards, 1 Game Board, 1 Die, 1 Psychic Mover, 1 Danger Mover. 1-8 players. You may keep on dying, yet it doesn't matter. If only the same thing could have been said about the rest of its components; keep on reading. Legal Information / Style: 2 (Needs Work) Is anyone else missing these cards, too? 2. The core gameplay mechanism in CYOA is the interaction between your danger meter shown on your game board, and various challenges youll come across. Think carefully as you choose which paths to investigate. Explore the mansion and unravel its secrets. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. The mechanic where you get to scour the chapter that just ended for items can be useful for the completists out there, even though I personally disliked it and never used it once. Not much of a game Reviewed in the United States on July 26, 2020. Discover a thrilling adventure investigating criminal activity and a dark history in your town. The present product is based on an actual Choose Your Own Adventure book of yore, and in particular the 6th issue which shared the same name as this product. After viewing product detail pages, look here to find an easy way to navigate back to pages you are interested in. The game is fun played both as a solo game (as you make all the decisions), or with a bunch of other players. What will YOU choose? The game does have a small board which is there to track the danger meter and the psychic scale; I realise this means nothing to you as yet, but I will explain. Explore the mansion and unravel its secrets. These obstacles can challenge your perception, strength, dexterity, and more traits as you explore. The strong points: Just like every adventure book out there, this card game iteration of an adventure book will play similarly to its conceptual predecessor. It is a mindless romp which can only be described by the card that starts chapter five: 'You've crossed the deadly estate surrounding the Marsden house, come face-to-face with spirits from beyond the grave, and found yourself at the mercy of strange scientific experiments. Cross paths with ghostly figures, navigate a secret lab, and conquer challenges. There is no way of customizing your character in any way. Component quality is low, very low. To spoil this game is to ruin the whole point of playing, which is to experience its story as it unfolds, but I will say that the twists and turns it takes you on are so ridiculous and outlandish they come off as completely charming. With more than one players around the table, and excluding the family case I described above, there is literally zero incentive to participate in this as a group. (Don't worry thoughif you die, you're just sent . For one to 99 players (Or more,why not? Edit Tracking Preferences / Setting the fuss factor aside, and taking into account that each card is effectively one entry, you run a serious risk of seeing things that matter and which you didn't reveal in your previous plays. Create an account to follow your favorite communities and start taking part in conversations. Gather your friends for a perilous and laughter-filled adventure through the House of Danger itself. Every time it resets, you lose 2 Psychic Points. What will YOU choose? Pointless mechanics. Death affects your Psychic Scale, but not much else will happen since you can continue from the previous card just before your death. Contents:1 Rulebook, 160 Story Cards, 129 Clue Cards, 1 Game Board, 1 Die, 1 Psychic Mover, 1 Danger Mover, 2023 Chooseco LLC | Ecommerce Software by Shopify, Choose Your Own Adventure: House of Danger (The Board Game). It's not really a win/lose game, but more like a unique way to read the original CYOA book published in 1982. It also analyzed reviews to verify trustworthiness. If you explore all of the options in each chapter, the replayability is a little tricky because you know the outcomes, so we opted to let our friends make all of the choices, and we still had a blast! Playing Choose Your Own Adventure was an incredibly nostalgic experience for me. The gameplay was easy and quick to learn in this game. I am playing Choose Your Own Adventure: House of Danger and it looks like Im missing Clue Card 55. Thats terrible. Still a novel concept and fun to experience, Reviewed in the United States on August 22, 2022. Newsletter, Privacy Policy / I may play this game again with my children on a horrible rainy November day, if only to teach them the lesson of appreciation that a.) On that, dying has no consequences either, you simply go back to the last card and choose the other option; the danger metre might be raised, but that resets when it reaches the top anyway, so whats the point? Luckily for you, youre an amateur detective, so these psychic intrusions are nothing but a boon. To calculate the overall star rating and percentage breakdown by star, we dont use a simple average. Think carefully as you choose which paths to investigate. And so the game wound up being mostly a slog. Let's talk about story cards first. Conclusion: Choose Your Own Adventure: House of Danger unthoughtfully transplants the game book concept upon a card game format without any alteration, and comes out as a pointless exercise with a railroaded, ultra-silly plot, and ridiculously low component quality. The game uses a Danger Meter which goes up or down during the game. Theres no health in this game, and in fact no dying either. The main problem with the game is is two fold. At least the game is honest about it: go back to the previous card and keep playing. After the first ten minutes, I NEVER took an optional risk because the odds and penalties were so bad. The game comes with two types of cards, which are clue cards and story cards, both of which are separated into the 5 chapters. Certain story cards will offer special bonuses, unique clues and insights, and other benefits to characters with a high psychic meter level. Players have multiple paths to choose from as they progress through the story. The game has about five different possible endings, in my game I saved myself but no one else. With your psychic senses and skills as a detective, you're confident you can solve it. You play it, you finish it, and you hand it to somebody else, hopefully with all the cards still in the box. House of Danger is separated into five chapters. Dreadful components. Thus, to sum things up: someone out there thought it a good idea to create an ultra-sturdy box and a cardboard insert which stays in place with duct tape (! Some of these clues are useful items, like a flashlight or a sword, while other clues are more interesting powers that explaining in full detail here would result in some spoiled surprises. Discover a thrilling adventure investigating criminal activity and a dark history in your town. Haunted by the mystery of the missing owner of the Marsden mansion, you decide to take the case on yourself. Venturing into a mysterious mansion can be a dangerous endeavor, requiring a little help. It seems like I regularly review board games that are based on video games, recent ones having been Fallout, Doom and Civilization, but its not been often of late that I receive a game based on books. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon. ENTER THE HOUSE OF DANGER. Spoiler warning: As much as I am not going to describe, let alone detail the scenario, parts of it might be revealed while discussing its strong and less strong points. If you want to be thoroughly surprised, you might want to stop reading now. The other five successfully resolve the scenario in different ways. With your psychic senses and skills as a detective, you're confident you can solve it. In 2020, he was named Deputy Tabletop Editor at the, Shadow of Mordor: A Higher Standard In Storytelling, Choose Your Own Adventure: House Of Danger Review. Make risky choices, collect items as you explore, and face off against dire challenges. The system is simple but smooth, and theres a bit of a risk in using items. If the Choose Your Own Adventure books hold a special place in your heart, I imagine you would really like House of Danger. To play multiplayer, you just take turns making key decisions. You will be reading the entries, you will decide what you wish to do, collectively or alone, if you play solo, and you will keep on reading and drawing cards, while also rolling a die every now and then for good measure. . Ok, so I played this game over a few weeks because it is chapter based. If the Choose Your Own Adventure books hold a special place in your heart, I imagine you would really like House of Danger. I also thought the psychic clue cards were not worth the effort worrying about collecting, so all of my caution with the danger meter was a waste anyway. That's why setting the gruesome deaths by every possible means aside, House of Danger might be a good choice for younger audiences. Or peel off to explore another part of the mansion? 2023 - Gaming Respawn. (, Giaco Furino joined the TechRaptor team as a Staff Writer in 2019 after searching for a dedicated place to write and talk about Tabletop Games. Basically the game has five chapters each with a mission card and you work towards the goal. Starting with a bottle of water and your trusty pocketknifeyou'll discover clues and new items to aid your investigation and overcome obstacles. Each choice directs players to another numbered story card, which leads to challenges, clues, or other story cards, and the game moves on in that fashion. Its a great concept that can probably be repeated with all the CYOAB books yet we purchased the other available title in this series and that one seems to follow a different concept for its gameplay (I do hope its as fun). You fought oversized, super-intelligent chimpanzees, freed them from mind-control, and discovered a counterfeiting ring along the way. The story cards are what drive the game forward; each chapter will start with a short introduction which basically sets the scene, and each card will then add to the story and give players choices at the bottom. 60-120 minutes . So bad it's almost good. That's terrible. In the tabletop board game Choose Your Own Adventure: House Of Danger by Z-Man Games, players attempt to chase down their visions and figure out what, exactly, is going on in the titular House of Danger. other games may not be as bad as we once thought. These cards, broken up between small, square clue cards and larger story cards, are the main way you play the game. Starting with a bottle of water and your trusty pocketknifeyou'll discover clues and new items to aid your investigation and overcome obstacles. Enter the House of Danger Discover a thrilling adventure investigating criminal activity and a dark history in your town. they should play outside at every opportunity and b.) If you have no nostalgia for the series and you want to play a game solo or in a group, then stay clear as I have used the term game very loosely throughout this review. With your psychic senses and skills as a detective, you're confident you can solve it. Bad design Will you survive the House of Danger? By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Powered by WordPress. Venturing into a mysterious mansion can be a dangerous endeavor, requiring a little help. Size: 5.5 x 8.5 x 2.5 (WxLxD) Includes: 160 Story Cards, 129 Clue Cards, 1 Game Board, 1 Die, 1 Pawn, 1 Cube, 1 Storage Bag, and Instructions. Can you survive the house of danger? These obstacles can challenge your perception, strength, dexterity, and more traits as you explore. Haunted by the mystery of the missing owner of the Marsden mansion, you decide to take the case on yourself. Short to-the-point narrative Cookie Policy / If you approach it like that and you expect nothing of the plot, the game can come out as entertaining. The case has five distinct chapters. If you die, instead of like in the books, you take a small penalty, and then the game directs you back to the decision point(s) to try again. Summary Specifications: Z-Man Games: Choose Your Own Adventure: House of Danger. Average playtime is approximately an hour or longer. Place the clues next to the board, and the story cards on the other side. Reviewed in the United States on January 9, 2023, Co-op choose your own adventure, you all decide as a group what to do. This is a game that delights in telling its story, and whether youre looking for a light solo game or a fun activity to take turns playing with the family, Choose Your Own Adventure: House of Danger is an absolute must. House of Danger is an absolute must . Isn't that weird? Gather your friends for a perilous and laughter-filled adventure through the House of Danger itself. It seems like the quality control for this game is really poor. You buy a humble 'House of Danger', and you end up resolving every single plot of every single genre ever conceived for any storytelling medium. These cards, broken up between small, square "clue" cards and larger "story" cards, are the main way you play the game. So bad it's almost good. The #1 Reddit source for news, information, and discussion about modern board games and board game culture. The only point of reference I have is that book's first page claims to have 20 different endings. Substance: 2 (Sparse) For the danger meter, place the yellow cube on the lowest 3. Retro Respawn Super Mario Land 2: 6 Golden Coins. Help - House Of Danger (choose your own adventure) missing clue cards. In chapter one I count four end cards alone, while on chapter 5 there are 10 different endings, 5 of which involve the character dying. The Good Smallish as it might be, it will easy hold if other heavier boxes are stacked above it. Antonios S has written 1458 reviews, with average style of 4.04 and average substance of 3.90 The reviewer's previous review was of Madame.The reviewer's next review is of Warhammer Fantasy Roleplay Starter Set. Maybe some of the elements aren't for small children but my kid did fine. Lets talk about story cards first. For example, choose to walk to the gardens and read card 10 or choose to walk to the garage and read card 6. This is one case that maybe you shouldnt take. That didn't happen here, hence the frustration. I went to draw Clue 22 and noticed it was missing! TechRaptor is a gaming website that covers topics around video games and tabletop games for gamers. Will you explore the greenhouse? The box that hosts the game is one of sturdiest I have ever encountered. The player or players will collectively control an 'aspiring detective and psychic investigator' who is plagued by nightmares and who is drawn into a case. I had a chance to review the former through a number of plays, both solo and with a friend, and it's simple, relaxing and good fun. Gather your friends for a perilous and laughter-filled adventure through the House of . This meter starts at 3 and can go up to 6 (yikes) before resetting at 3 again. If the danger metre is at 3, then you must roll a 3 or higher to pass the challenge and so on. Often ties I would finish a chapter and a whole stack of story cards and clue cards would be left and I kept wondering how could we get more clues. So bad it's almost good. I can see how this would be fun with multiple players due to discussing your next moves. Rolls are overall easy and it couldn't have been done differently. Seeing how there is zero character customization, that is actually the least of your problems. is out of stock. The Z-Man logo is a TM of Z-Man Games. I of course loved CYOAB (Choose your own Adventure Books) as a kid so this revival of the concept looked fun. I cannot meaningfully compare the two products since I don't have access to the book. YOU are a psychic detective investigating criminal activity and a dark history in your town. Your request appears similar to malicious requests sent by robots. The two tracks do add a slight bit of game into the experience but nowhere near enough to get any sense of achievement once youre finished. My 8-year-old had fun and so did my wife and I. In addition to the 8-page small format Rulebook that can also be downloaded from the publisher's website free of charge, the game contains the following: 160 Story cards, 129 Clue cards, one Game Board, one die, one Psychic mover, and one Danger mover. Or head right to the front door of the mansion? Tests can be boosted by items in the character's inventory. A few observations about the game then: Ive already mentioned that it looks awful and that might be in order to keep the cost down as House of Danger is essential a play once, throw away game, but aesthetics are still important for any game, in my opinion. What is written will inevitably happen. 3.0 1.50 + 1 instruction booklet (7 pages : illustrations ; 21 cm.) The latter represents the level of the character's extrasensory powers. Explore the mansion and unravel its secrets. PRODUCT FEATURES. It eventually ends To set up, place the board in the center of the table. In fact, this game itself is an adaptation of a CYOA book of the same name, House of Danger, written by R. A. Montgomery and published in 1982. I haven't had any luck. Get instructions now. The mechanics are as simple as they are honest. I gave this to a friend for her birthday. . Will they mistake you for the general who landed them in prison in the first place? Terrible artwork Solve your "house of cards" crossword puzzle fast & easy with the-crossword-solver.com. With your psychic senses and skills as a detective, you're confident you can solve it. I am not convinced however that this is adequate, seeing how often capitalized words or other distinctive features appear. My third gripe is the one to multiple players guide on the box: I think not, this is a solo game right to its core, any more than one person playing this game simply means that one reads the card then you all debate whether to go left or right, and we all know who wins that argument: the alpha gamer of the group. Missing clue card 72. Some cards will give you a clue card number, which the player will then draw, and on the clue card might be an item to help you through the game; it could be a challenge that you need to pass (Ill come on to them shortly), or it could just add more narrative to the story. But no good investigator faces dangers without help, and thats where clues that turned to items, as mentioned above, factor in. Admittedly, the format mostly puts images on the back of the cards and has no title on the front. Dreadful components. Customer Service / Is there evil in a glass house built on the site of a terrible Civil War prison? Rather expectedly, it rates dreadfully. You want to enjoy a wild, winding, (sometimes goofy) story, You love the thought of a branching, choice-driven narrative, You read and were a fan of the original book series as a kid, Youre looking for more game in your game, You need to see 100% of all of a games contents. These obstacles can challenge your perception, strength, dexterity, and more traits as you explore. Think carefully as you choose which paths to investigate. All having been said and done, the game book format is much more intuitive, less fiddly, and easier to use than the card game format. Your psychic points equip you to avoid impending catastrophes. In order to close a chapter, a character must first find out what it is he needs to do. 5 Playing Time: 60-120. The more you play, the more secrets you'll discover! Please make sure JavaScript is enabled and then try loading this page again. Should you roll a natural 1 on a challenge when youre using an item, you break that item and have to discard it from the game.

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